Hermann
Mar 4 2003, 05:36 AM
It would be great if you could choose the color you want ro change in the "Edit Palette"-Window.
If you click on the color you want to change, it would be selected in the "Edit Palette"-Window.
You could also add this feature to the "Save"-Dialog to the Transperancy Selection in the Option dialog of an gif image for example.
Would be great if you added this feature!
Thanks!
Hermann
Mar 4 2003, 06:13 AM
Another idea is, that if you click one of the 256 colors in the "Edit Palette"-Window, the part of my image that has this color blinks for a second or something.
Because it's somtimes really difficult to find the color I want to change in the 256 colors.
Another thing that others already suggested: Add a box with the hexadezimal code for the current color!
Thanks!
Peter
Mar 9 2003, 01:13 PM
The next version will display the colors in "HTML format" (6-digit hex format)
It is not possible to blink a color on a deep color system. Blinking is only possible on systems running in 8-bit (256 color) display mode. I believe that most people today are running in deep color mode (e.g. 15-, 16-, 24-, or 32-bits). In any case the days of 256 colors are counted...
A color picker for the dialog is a good idea. I'll see what I can do.
Hermann
Mar 10 2003, 08:55 AM
Blinking is not possible?
But your (great) program can change one color in this dialog, it could change it for a second into the negative color, and back again. Would that not be possible?
Peter
Mar 11 2003, 01:23 PM
That is not an acceptable solution since it is hardware dependent. When I use screen interpolation on my 200MHz machine with a PCI Matrox @ 1600x1200x16M here, it takes about 6 seconds to paint the screen. Consequently, if PMView tries to blink (=refresh the screen) every second, nothing will seem to happen because not more than 1/6 of the screen will be updated until the next refresh event happens.
This is of course different if you have a GHz-class machine with an AGP adapter or run in a low resolution that refreshes quickly...
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